Spirit Vale (Wing 1): Gorseval

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Squad Message

Tips: - Slow CC - Bring some stability - Group 2 Arrow, Group 3 Circle - Bring slows/chills/immobilizes

Pre-messages

Important Boss Mechanics:
- The boss has 2 main mechanics.
- The 1st is Rampage. During this the boss will slam the ground and create black AoE damage on the ground.
- During this phase it is important we CC the boss SLOWLY, and keep damage high.
- The 2nd mechanic is a big AoE that the boss will charge up and fill the whole arena.
- During this charge, we MUST get the boss to 66% the 1st time, and 33% the 2nd time, and kill it the 3rd time.
Split Phase Mechanics:
- At both 66% and 33%, Group 2 will go to Arrow and Group 3 to Circle.
- 4 'Charged Soul' enemies spawn around the arena.
- We must slow, immobilize, and kill the Charged Souls before they reach Gorseval.
- Please bring some kind of slow/immobilize/chill/cripple.
- Group 2 go clockwise. Group 3 anti-clockwise.
General Fight Mechanics:
- Throughout the fight, blue 'Spectral Darkness' orbs and AoEs will appear around the arena.
- Kill these to get them out of our way, and they drop golden orbs.
- Use a golden orb to clear the [&Bgp7AAA=] debuff if you have it.
(It appears as a spooky ghost above your character)

Call outs

1st Rampage active! Slow CC!
66% Split Phase: Group 2 Arrow clockwise, Group 3 Circle anti-clockwise
2nd Rampage active! Slow CC!
33% Split Phase: Group 2 Arrow clockwise, Group 3 Circle anti-clockwise
3rd Rampage active! Slow CC!
3rd Rampage active! Fast CC!
Retreat to Heart Marker and break the wall!